Do you know how many cool ships were developed for World War Four? I don’t need to study for that test, I know that whole era.
Born 15 October 2166, North America
Natalie was born in a reconstruction town established shortly before her birth. Her father was a soldier in World War Four and one of the town’s founders. He and his wife chose a life on a farm far from cities, war, and any other chaos. From her father, she inherited a love for machines. From her mother, a competitive bloodlust and a love of games.
Spaceships orbited over her crib. Car stickers adorned her walls. From her father’s chest-mounted baby carrier, she reached for his tools as he worked. Fascinated with cars, machines, and spaceships, Natalie was always eager to work alongside her father on any machine he brought home. She grew up fixing cars and reading about vehicles, building them in games and daydreaming about them in class.
Her mother’s competitive nature and love of games was her main social connection, around which most of her social circles were built. Her skill, grit, and fiery passion make her a fierce competitor and a giant in her small town’s youth. She is known for traveling in a trio of best friends which includes Ash Reed and William Cooper.
Born a Delta, Natalie could work with machines, but never on a spacecraft or advanced engineering. In her last year of High School, she dreams of a bigger world outside her small town and plans on going to college in Denver, Colorado in hopes of working with cars, or some sort of machinery. Although she cares little for where she ends up, her father tells her she will learn more about her options in college and encourages her to pursue what she loves.
If she could somehow merge her love of machines with her love of games, she would be in heaven.